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NPC Generator

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Advanced [show]


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly glaives and greatswords. He wears his auburn hair up. His eyes are likewise hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a brigands raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Flaws: Emotional, Shy. Bonds: Criminal record, Religious, Enemies. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Drogo Shirley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Diggory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Diggory Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp.


Social Check DCs


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Persistence. Flaws: Disease. Bonds: Criminal record, Job, Has a crush. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Willoughby, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown pants and tee shirts. His chestnut hair is still thick. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Criminal record. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Hornsby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth -1
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Balimaar Walpole, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His chestnut hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Balimaar Walpole, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 13 (+1)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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