Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Hugh has worked very hard to control his curse. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions; and to find somewhere to settle down
Ideals: Passionate, Justice. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 300 gp. Golden yellow topaz (1000 gp). Black star sapphire (400 gp).
Patrick Compton, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: Patrick was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: He's repulsed by the PC; and balancing his hectic life and new mayor responsibilities is difficult
Flaws: Antagonistic, Insomniac, Disease. Bonds: Job. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Gerald Roscoe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. He wears his golden hair up. This brown eyed westerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He is afraid of men and trembles around them
History: Gerald was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Flaws: Insane, Shy. Bonds: Attractive, Job, In love. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp.
Drogo Mori, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His golden hair is still thick. His eyes are hazel.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the north, certain he would find work there.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Opinionated. Bonds: Attractive, Immigrant, Family, Debt. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Shane Fulton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in yellow turtlenecks beneath a black coat with green slacks. He has red hair. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is obsessed with finding treasure.
History: Born in the north to a Banker, Shane learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and he wants revenge against goblins
Bonds: Has a crush, Adventurer, Job, Enemies, Family. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp. Alexandrite (500 gp). Bloodstone (60 gp). 1 Banded mail. 1 Banded mail. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!