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NPC Generator

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Advanced [show]


Thomas Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears silk and lounges about seductively. His hair is long and blonde with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Everleigh, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Rolf Windsor, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright blue suits and hats. His white hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Wants his loneliness to end; and he has a crush on the local stableman

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Rolf Windsor, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Emerald (800 gp). Aquamarine (400 gp).


Social Check DCs


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Weaver again.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Job, Religious. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Arnold Hayes, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Peter Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy tan suit. He has moderate length white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Sage, but he got bored and became a Courier. He became a Courier soon after.

Motivation: Expand his business.

Ideals: Logical. Flaws: Terse, Insane. Bonds: Attractive, Job. Occupation: Courier

Voice: Raspy

Attributes [hide]

Peter Oakley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 13 (+1)18 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Wentworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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