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NPC Generator

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Advanced [show]


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man wears black trousers with red and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His golden hair is kept up in a ponytail inside a small hat. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Born in the south his family was never financially stable. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Thomas Beckwith, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Star rose quartz (70 gp). Amber (120 gp).


Social Check DCs


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a brown scarf. He is physically well-built. His brown hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and money/treasure

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Family, Rich. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Robert Morton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)17 (+3) 5 (-3)6 (-2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 7
Languages Common, Terran, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Solomon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear yellow clothing when he does not wear armor. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Solomon was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 7 years.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist. Flaws: Ugly, Hedonist, Depressed. Bonds: Family, Job. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Wakefield, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1200 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, green shirt, and tan tie. His red hair is heavily combed to the right. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Priest business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Terse, Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Blakeley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (11 gp). Azurite (11 gp).


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Rhodochrosite (11 gp). Citrine (60 gp).


Social Check DCs

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