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NPC Generator

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Advanced [show]


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is renowned for his bright blue suits and hats. His moppish white hair is in a traditional bowl cut. His eyes are amber.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Jeweler business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Job, Enemies, Debt. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Theobald Reid, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 cp. Tourmaline (120 gp). Red-brown spinel (120 gp). Freshwater pearl (5 gp).


Social Check DCs


Charles Merton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a red suit, tan shirt, and green tie. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: Charles was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He's in love; and to unite with his brother

Ideals: Gifted. Flaws: Emotional, Insomniac. Bonds: Family, Has a crush. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Charles Merton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Frederick Peyton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He wears his black hair down. His blue unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Disease, Racist. Bonds: Attractive, Family, Military. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Frederick Peyton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tourmaline (40 gp). Rose (30 gp). 2 Alchemist’s fire. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Theobald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a white suit. He keeps his long silver hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Stylist for hire.

Motivation: He has money and likes to spend it; and balancing his hectic life and new stylist responsibilities is difficult

Flaws: Insane. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Theobald Hayhurst, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 1 Half-Plate.


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in yellow turtlenecks beneath a white coat with black slacks. He wears a small hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Diggory Byron, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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