Charles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 7 (-2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Ralf Acton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Ralf was raised in a hard working conservative environment. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Roofer for hire.
Motivation: Further expansion of business; and he has decided he is irredeemable
Flaws: Ugly, Cynical, Antagonistic. Bonds: Job, Criminal record. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. Sardonyx (80 gp).
Henry Thornton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears rags and sports a simple walking cane. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has achieved small success as a Performer.
Motivation: Wishes to resurrect an old love; and to be a fletcher again
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job, In love. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 sp. 1 Breastplate. 1 Darkwood Buckler.
Trym Darlington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears light armors faded through time and improper care. His golden hair is braided into rings. His thin eyebrows rest above his beady amber eyes.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Wymar Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and beady.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Wymar hails from a village terrorized by dire rats. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He struck the Painter job and began his own company from there.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Enemies, Military. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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