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Advanced [show]


Drogo Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Military. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Harlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Trym Sheldon, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a white suit. His whole body is exceptionally muscular. He has a long black beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Justice. Flaws: PTSD. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Trym Sheldon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears a worn and beaten armor. His hair is brown, silky, and of moderate length. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: Trey hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and many brigands want him driven away

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Trey Wedgwood, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)5 (-3) 6 (-2)17 (+3)
Skills Investigation -1, Nature -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


John Burton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man prefers to wear yellow clothing when he does not wear armor. He has wavy brown hair. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Bookbinder again; and a strong sense of loyalty to human people

Flaws: Ugly, Selfish, Racist. Bonds: Job, Rich. Occupation: Banker

Voice: Timid voice

Attributes [hide]

John Burton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Don Landon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and to settle down with his crush

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Family, Has a crush. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Don Landon, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Magnifying glass. 1 Hourglass.


Social Check DCs

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