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NPC Generator

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Advanced [show]


Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His red hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Navigator father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Immigrant, Family. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Anthony Holton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Zircon (30 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. A freak accident while working with his Adventurer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Ernest Pickering, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Insight +3, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with a lost civilization.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Nature, Job. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Frederick Lindsay, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Racist. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Dustin Gresham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a black costume with the symbols of death on his torso. His auburn hair has been sun bleached extensively. His violet eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: Trym was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Engraver for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Gifted, Athletic. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Trym Hampton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Freshwater pearl (4 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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