Geoffrey Clifford, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in white turtlenecks beneath a violet coat with blue slacks. His white hair is smooth and relatively long. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Barkeep, but he got bored and became a Sculptor. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Job, Family. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Violet garnet (1400 gp). 1 Minor magic item.
Godfrey Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. His eyes are violet and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.
History: Born in the west to a Barber, Godfrey learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Addict, Racist. Bonds: Job, Family, Rich. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Henry Melancon, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His long brown hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He has never given up on his painting dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. 2 Smokesticks. 2 Smokesticks.
Guy Yardley, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is dressed in a clean grey cloak covering his clean studded leather. He wears a broad hat to cover his moderate length brown hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp.
Hunter Skelton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the west; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
