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NPC Generator

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Advanced [show]


Godfrey Paxton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His chestnut hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Layabout, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Godfrey took refuge in the large cave and found the beat up scimitar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Poor, Nature. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Godfrey Paxton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Banded agate (10 gp).


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He is a Maurezhi in disguise. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Poor, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Fulton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carved bone or ivory statuette (60 gp).


Social Check DCs


Gerald Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His broad hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Barber father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Logical. Flaws: Ugly, Shy, Insane, Disease. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Gerald Nibley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greasy and uncared for. His eyes are green and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: In love, Rich. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Lance Morley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. His black hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Interpreter profession.

History: He got into the Tailor business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush, Criminal record. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Alby, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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