Adam Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his crossbow. His hair is always cut to a buzz. This gray eyed northerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Tailor in town.
History: He was born several months after his mother was called into army service. He worked as a nervous Tailor and found it very stressful. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 1000 sp. 1 Bullseye lantern.
John Bing, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a custom-built plate barding that's adorned with white lining and desert motifs. His right leg appears badly burned and disfigured. His red hair is greasy and uncared for. This blue eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Sculptor in town.
History: Born in the west to a Sculptor, John learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and to be a mason again
Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Tim Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Military. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 70 pp.
Ernest Everly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast forest. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Adventurer. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
William Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 500 gp.
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