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NPC Generator

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Advanced [show]


Robert Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: The child of a Architect, who enjoyed hunting, Robert was taken on many hunting expeditions. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Flaws: Selfish, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Robert Adley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his halberd. He keeps his black hair in a pixie cut. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Addict. Bonds: Religious, Adventurer. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Aldous Mitchell, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 15 (+2)6 (-2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. He wears his white hair down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Gilbert was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Gilbert Wellington, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his lance ready. He has a small bristly mustache and wavy white hair. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: John was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Bonds: Family, Slave. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

John Kendall, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Raymond Redfield, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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