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NPC Generator

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Advanced [show]


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with white colored cloaks and clothing, and is pretty ugly. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Denholm, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 19 (+4)6 (-2)
Skills Medicine +6, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Cornish, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: Born to a Sailor, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Sailor; and to settle down with his crush

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Poor. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Alexandre Cornish, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Miles Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Job, Religious, Mentor. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Wheatley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Black pearl (700 gp).


Social Check DCs


Hugh Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a blue suit, marred by teas. His chestnut hair is long and unkept. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Barrister and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Greedy, Insomniac. Bonds: Poor, Job. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Hugh Tewksbury, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Terran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with brown slacks. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Military, Nature. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Gomory Abram, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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