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NPC Generator

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Advanced [show]


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His hair is black and very short. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to pay off his debts

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Simon Altham, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Riley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His white hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He has had some formal dancing training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Richard Riley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs


Rolf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a blue suit. His blonde hair is lengthy. He has brown eyes and a blue hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Rolf Marlowe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Langley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, and a wedding ring on his left hand. He keeps his long brown hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Impulsive. Bonds: In love, Family, Job. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Gerald Langley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (500 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left leg appears badly burned and disfigured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and to be a cartwright again

Ideals: Passionate, Optimist. Flaws: Disease. Bonds: In love. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Gerard Marleigh, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 pp. Freshwater pearl (10 gp).


Social Check DCs

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