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NPC Generator

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Advanced [show]


Tim Clive, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Tim Clive, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)16 (+3) 18 (+4)9 (-1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Roger Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Body Guard profession.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly, Disease, PTSD. Bonds: Rich, Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Roger Halsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (200 gp). Blue quartz (8 gp). Golden yellow topaz (200 gp).


Social Check DCs


Guy Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His eyes are likewise amber.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Junk Dealer like his mother before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: PTSD, Greedy. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Guy Carlisle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a very tight haircut. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Scribe mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Immigrant, Rich. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Drogo Axton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Wants to open a new tavern; and to be a assassin again

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Aldous Myerscough, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)18 (+4)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black pearl (1000 gp). Azurite (12 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs

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