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Advanced [show]


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them and is in decent physical shape. His head has been shaved. His eyes are likewise gray.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Justice. Flaws: Ugly, Insane, Mundane. Bonds: Nature. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Percival Tattersall, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Milton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is chestnut and curly. His eyes are green and beady.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Reynard Milton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. Rock crystal (70 gp). Deep blue spinel (300 gp).


Social Check DCs


Balimaar Hadley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is kept up in a ponytail inside a top hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Balimaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Addict, Shy. Bonds: Poor. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Hadley, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is greedy; and he wants revenge against drow

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Alex Wordsworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Roland Langley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant gray.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roland took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Joker, Persistence. Bonds: Rich, Nature. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Langley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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