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NPC Generator

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Advanced [show]


Roger Garrick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black cloak and cross-gartered white stockings. His long chestnut hair is drawn into a two foot long braid. He has hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He is content.

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Selfish. Bonds: Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Roger Garrick, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


William Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His brown hair is kept up in a ponytail inside a broad hat. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease. Bonds: Rich, Family, Military, Religious. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

William Springfield, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)6 (-2) 17 (+3)12 (+1)
Skills Athletics +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. His silver hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Alex was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and doesn't want to be a mortician and was forced into it by his family

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Poor. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Alex Melancon, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2700 sp. Golden pearl (120 gp). Azurite (6 gp).


Social Check DCs


Dustin Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich eastern family. He was taken as a slave by a traveling circus and forced to perform He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Money/treasure.

Flaws: Hedonist, Fearful. Bonds: Rich, Slave, Job. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Rutland, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has styled his black hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a forest tribe. He has had some formal writing training, and achieved minor success. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Criminal record, Nature. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Pickering, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs

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