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Advanced [show]


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Joker, Artistic. Flaws: Ugly, Shy. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Willoughby, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Peter Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Passionate, Persistence. Bonds: Slave, Military. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Leighton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a mace on his belt. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Philantrophist. Bonds: Poor. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Hale, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Rock crystal (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. With bright golden hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Godfrey Birkenhead, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Golden yellow topaz (700 gp). Moonstone (80 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Alex Rayden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His auburn hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Adventurer. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Alex Rayden, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. Brown-green garnet (140 gp).


Social Check DCs

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