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NPC Generator

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Advanced [show]


Jocelyn Van Es, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Impeccable, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Jocelyn Van Es, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +0, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. Blue quartz (12 gp). Blue quartz (12 gp). Bloodstone (30 gp). Sard (30 gp).


Social Check DCs


Manfred Dudley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. He is bristling with hidden weapons, mostly shields and pickaxes. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Manfred was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: PTSD. Bonds: Criminal record, Adventurer, Job. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Manfred Dudley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Carved bone or ivory statuette (50 gp). 8 Acid flasks.


Social Check DCs


Miles Addington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, black cloak. His hair is short and brown. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: He would like to get married and retire; and he has decided he is irredeemable

Flaws: Shy. Bonds: Has a crush, Criminal record, Rich. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Miles Addington, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and has the majority of his body covered in plate. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Don Brandon, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.

Personality: Raymond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Healer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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