Theobald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Religious. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Kyle Blakely, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. His red hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and he's looking for his big break
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Simon Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy red suit. His long white hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Apothecary in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Attractive, Job, Military. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 19000 cp. Coral (90 gp). Silver pearl (90 gp). Obsidian (13 gp).
Wymar Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long silver beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3100 sp. Solid gold idol (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Reynard Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a green low-cut shirt, and a feathered hat upon his head. His hair is long and red with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.
History: The child of a Merchant, who enjoyed hunting, Reynard was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1400 sp.
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