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NPC Generator

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Advanced [show]


Cory Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long pastel pants that bunch up around his shoes, and he perpetually has his longbow ready. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Cory has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Terse, Disease. Bonds: Adventurer. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Cory Dalton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, brown shirt, and pastel tie. He is portly but not overly obese. He has shaved his head bald. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Tanner business at a young age. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To be a Body Guard again.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, In love. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Lindsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His red hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Don Lindsey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 7 (-2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Silk rope. 1 Good lock.


Social Check DCs


Shane Compton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Shane was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Shane Compton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)8 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Mundane. Bonds: Enemies, Religious, Family. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Clerebold Huxley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp. Tourmaline (160 gp). Moss agate (9 gp). Jasper (20 gp).


Social Check DCs

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