Drogo Wakefield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: Drogo hails from a village terrorized by giants. He worked as a nervous Mayor and found it very stressful. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mayor responsibilities is difficult
Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies, Job. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Golden pearl (110 gp). Coral (110 gp).
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is singed and shortened. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He now owns his own business.
Motivation: Revenge; and someone believes him a fraud
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 5 (-3) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Ernest Benson, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears white painted combat armor at almost all times. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Poor. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
Kody Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. With a patchy chestnut beard and wild chestnut hair. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.
History: When he was but 6 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp.
Roger Hallewell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Roger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Passionate, Fighting. Flaws: Ugly, Impulsive. Bonds: Military, In love. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 4 (-3) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Red spinel (140 gp).
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