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NPC Generator

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Advanced [show]


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a white handlebar mustache and slicked back white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was born several months after his father was called into army service. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Godfrey Ramsay, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Fulton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright white suits and hats. He has a small bristly mustache and wavy auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Gifted, Justice. Bonds: Poor, Job, Adventurer. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Dustin Fulton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He is physically well-built. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in the west. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Adventurer, Job. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Yardley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. Moss agate (16 gp). Chalcedony (20 gp).


Social Check DCs


Frederick Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a yellow low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair and beard is wavy and long. He has hazel eyes and a green hat with a yellow feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Frederick was born in the east. At a young age he loved to build and create. His childhood dream was to be a Baker, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He's in love; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic, Forgetful. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Frederick Carlisle, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red garnet (90 gp). White pearl (90 gp).


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a green deerstalker hat and green clothes. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a mountains tribe. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Flaws: Terse. Bonds: In love, Nature, Family, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Gerald Skelton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)6 (-2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Red spinel (140 gp). 1 Masterwork Common Melee.


Social Check DCs

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