Heward Yardley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black costume with the symbols of luck on his torso. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Randal Sutherland, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a tan and violet robe with the hood down. With bright white hair and a scraggly beard. His brown eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Randal was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Hunter. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Shy, Fearful, Disease. Bonds: Immigrant, Rich. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 30000 cp.
Dean Gentry, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 16 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +6
Possessions: 300 gp.
Gilbert Addington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an entirely violet suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. He has a dull look in his gray eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east. In his 17th year, his parents were killed by a dire rats raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Enemies, Adventurer. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Chad Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. His hair is cut close to his head. His gray eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Fletcher; and a strong sense of loyalty to human people
Flaws: Secretive, Forgetful, Racist. Bonds: Rich, Has a crush. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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