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NPC Generator

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Robert Harlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Born in the north to a Tanner, Robert learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Attractive, Job. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Robert Harlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. His chestnut hair is knotted and matted. His eyes are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Lance hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Insane. Bonds: Enemies. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Snowdon, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2300 sp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large yellow mantle and cape that has been intricately interwoven into his white robe, and a wedding ring on his right hand. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with music.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He struck the Weaver job and began his own company from there.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: In love, Attractive, Job, Mentor. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Wesley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He has a long blonde beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fisher

Voice: German accent

Attributes [hide]

Guy Blyth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Home, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Home, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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