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NPC Generator

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Advanced [show]


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy black suit. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Roland wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Attractive, Criminal record, Military, Family, Adventurer. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Roland Ansley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)7 (-2) 17 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Hunter Clapham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is wearing a perfectly clean shirt and pair of pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a black hat with a grey feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Engraver in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Engraver and found it very stressful. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Clapham, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his white hair. He has gray eyes and a yellow hat with a grey feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 7 years.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Flaws: Fearful, Mundane. Bonds: Slave, Attractive, Job, Rich. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Miles Roscoe, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a yellow suit, brown shirt, and grey tie. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of eastern immigrants he idolized his mother. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Justice, Artistic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Arnold Clive, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden yellow topaz (700 gp).


Social Check DCs


Robert Sydney, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His long silver hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted, Philantrophist. Flaws: Disease, Secretive, Impulsive. Bonds: Rich. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Robert Sydney, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (20 gp). Tiger eye turquoise (15 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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