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NPC Generator

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Advanced [show]


Nicholas Morton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Morton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Rolf Cotton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. He has styled his silver hair well, parting it to the right. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Rolf was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Cartwright job and began his own company from there.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Cotton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Deep blue spinel (900 gp). Jade (70 gp). 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Lance Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His brown hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also is a firm believer in the manly ideal.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Family. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Lance Eastaughffe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Moonstone (30 gp). Alexandrite (1000 gp).


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Gifted from a young age, Ernest studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Ernest Kinsley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Fortune-teller. He sports a long brown beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Aldous was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Greedy. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Aldous Tatum, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Pink pearl (110 gp). Amethyst (110 gp). 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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