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NPC Generator

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Advanced [show]


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: Drogo hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Drogo Tatum, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a broad hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Watson, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a brown cloak and cross-gartered black stockings. His auburn hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Rowley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 36000 sp.


Social Check DCs


Bertram Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his shield ready. His auburn hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south to a Cartwright, Bertram learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found.

Ideals: Fighting. Bonds: Attractive, Job, Family, Rich. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Bertram Thackeray, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Manfred Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Ruler does. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a Banker, his mother struggled to pay the bills. He worked as a nervous Ruler and found it very stressful. He has never given up on his dancing dream.

Motivation: To be a Banker again.

Ideals: Joker, Artistic. Bonds: Job, Attractive, Poor. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Manfred Blakely, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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