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NPC Generator

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Advanced [show]


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his long golden hair kept up in a rat tail. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: He got into the Detective business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up longsword and armor he uses now. He inherited the family business which he has now maintained for 10 years.

Motivation: He feels threatened by others; and sabotage a competitor

Flaws: Shy, Fearful. Bonds: Attractive, Job, Nature. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Budd, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Hamilton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow shirt with thin brown vertical stripes and green pants. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south his family was never financially stable. He worked as a nervous Bather and found it very stressful. He then took over the family business and is one of the better Bather for hire.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Poor, Job. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Geoffrey Lindsay, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. He has gleaming, smiling amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Robert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: To unite with his brother; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Poor, Family, Attractive. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Robert Roscoe, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Terran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. With a patchy red beard and wild red hair. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born at the edge of vast plains. He has had some formal dancing training, and achieved minor success. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Nature. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Ashley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Jade (120 gp). 1 Minor magic item.


Social Check DCs

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