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NPC Generator

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Arnold Payton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black cloak and cross-gartered green stockings. He keeps his silver hair in a flapper bob. He has several tiny opal earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Arnold hails from a village terrorized by drow. He worked as a nervous Roofer and found it very stressful. He has achieved small success as a Roofer.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Arnold Payton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Locksmith business at a young age. His necromantic abilities were realized during a raid on his village. He struck the Locksmith job and began his own company from there.

Motivation: To pay off his debts; and to prove his worth to the world

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Debt. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Heward Peyton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Heward Wharton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Heward Wharton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Alexandre Astley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Sage, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he would like to get married and retire

Ideals: Athletic. Flaws: Ugly, Disease, Addict. Bonds: Nature. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Alexandre Astley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white costume with the symbols of luck on his torso. His auburn hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Bonds: Rich, Job, Military. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Wheatley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)7 (-2) 13 (+1)6 (-2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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