Odo Sheldon, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Religious. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp. 1 Minor magic item.
Trey Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears grey leather gloves, a grey jacket, and tight pants. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's in love; and to settle down with his crush
Ideals: Persistence. Flaws: Insane, Secretive. Bonds: Immigrant, Has a crush. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Nicholas Cromwell, Male Human [Permalink]
Personal [hide]
Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His hair is short and auburn. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Gunter Everleigh, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown tunic with green highlights, and long tan pants that bunch up around his shoes. He has shaved his head bald. His hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He works hard and plays hard.
History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his mother before him.
Motivation: Further expansion of business; and wants a kiss
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job, Has a crush. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Adelard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple black robe with brown stripes complete with hood. He keeps his long chestnut hair kept up in a rat tail. He has green eyes and a black hat with a brown feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small island village. Like his father and his brother before him, after school he went straight into learning to become a Merchant. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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