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NPC Generator

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Advanced [show]


Wymar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Wymar studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Wymar Trowbridge, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Gerald Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Gerald Prescott, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Alexandrite (800 gp). 1 Backpack. 1 Good lock. 1 Average lock. 1 Backpack.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Mundane. Bonds: Rich, Attractive, In love. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)18 (+4) 6 (-2)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Rose (30 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Cory Royal, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a simple blue robe with green stripes complete with hood. His golden hair and beard is wavy and long. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Don was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He now owns his own business.

Motivation: Further expansion of business; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Don Marleigh, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Onyx (60 gp). Zircon (60 gp). Sard (60 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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