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NPC Generator

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Advanced [show]


Alex Kendal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: Born to a Masseuse, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Gifted, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Alex Kendal, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and he desires power and/or immortality

Ideals: Impeccable, Professionalism. Bonds: Poor, Adventurer, Family. Occupation: Tailor

Voice: American accent

Attributes [hide]

Kody Pinkerton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 3 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 3 (-4)7 (-2) 9 (-1)15 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 33000 sp. 1 Darkwood Shield.


Social Check DCs


Arnold Blakely, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: The child of a Junk Dealer, who enjoyed hunting, Arnold was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Arnold Blakely, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Moonstone (20 gp). Brown-green garnet (150 gp). Citrine (20 gp).


Social Check DCs


Adam Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears violet cloth garments or leather armor. His brown hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Disease, PTSD. Bonds: Rich, Attractive. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Adam Colby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Hornsby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has a slight overbite and is overall scrawny. His hair is long and silver with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: The child of a Engraver, who enjoyed hunting, William was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

William Hornsby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. 4 Antitoxin. 1 Holy water.


Social Check DCs

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