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Advanced [show]


Justin Alton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Justin's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his brother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Justin Alton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His silver hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Professionalism, Logical. Bonds: Mentor, Criminal record. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Healer’s kit.


Social Check DCs


Bernard Breeden, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he likes to wear blue tank tops with white pants. His golden hair is heavily combed to the left. He has gleaming, smiling hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Insomniac. Bonds: Military, Religious, Family. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Bernard Breeden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Adam Rayden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is white, silky, and of moderate length. He has green eyes and a tan hat with a grey feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Emotional, Depressed. Bonds: Attractive, Slave. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Adam Rayden, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. Obsidian (8 gp). Jasper (30 gp). 4 Tanglefoot bags. 4 Smokesticks. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Richard Hartford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his whip. His silver hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Richard studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Criminal record. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Richard Hartford, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)19 (+4) 17 (+3)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs

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