Thomas Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 12 years.
Motivation: He doesn't get along with people that don't share his tastes; and to be a scribe again
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.
Gunter Leighton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears dark leathers with embroidery. His right hand appears badly burned and disfigured. His long chestnut hair reaches down to his waist. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a necromancer, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Mayor soon after.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Azurite (10 gp). Sardonyx (40 gp). Deep blue spinel (400 gp). Amber (80 gp). 1 Minor magic item.
Roland Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Carpenter. He wears his blonde hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the west, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tim Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears red cloth garments or leather armor. His silver hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: Tim was born with his mother's beautiful face. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Joker, Logical. Bonds: Attractive, Adventurer. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. White pearl (160 gp).
Reynard Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Justice, Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Job. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield. 1 Half-Plate.
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