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NPC Generator

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Advanced [show]


Gomory Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears yellow painted combat armor at almost all times. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Doctor; and he's in love

Flaws: Antagonistic, Ugly. Bonds: Has a crush, Poor. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Gomory Blankley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a hunchback. His tied-back hair is black. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drogo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Drogo Hadlee, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 sp. Chrysoprase (60 gp). Tiger eye turquoise (14 gp). Chalcedony (60 gp).


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: Eccentric and domineering, John will drive conversation. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the north. A freak accident while working with his Banker mother left him crippled. He left for the west, certain he would find work there.

Motivation: Wants a kiss.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Military, Immigrant. Occupation: Mason

Voice: French accent

Attributes [hide]

John Brandon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Diggory Huckabee, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male sports blue clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: Diggory hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Job, Criminal record, Enemies, Poor. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Diggory Huckabee, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His auburn hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also has developed a complete distrust of the Doctor profession.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Weston, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Azurite (14 gp).


Social Check DCs

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