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Advanced [show]


Dustin Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: When he was but 4 years old his parents immigrated from the west. He moved out north to avoid the crime he committed. He has dedicated himself to building a better world.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Dustin Ramsay, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his yellow robe and has his sai always slung over his shoulder. He wears his golden hair down. He has a dull look in his gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Nature. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp. Malachite (6 gp). Jet (100 gp). Zircon (60 gp).


Social Check DCs


Ralf Branson, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Marshal, Ralf learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Ralf Branson, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Disguise kit. 1 Disguise kit. 1 Simple lock.


Social Check DCs


Alexandre Kelsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Opinionated, Extrovert, Logical. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Alexandre Kelsey, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp. Moonstone (40 gp). Amber (80 gp).


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a green poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Flaws: Ugly, Secretive. Bonds: Slave, Poor, Military. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Northcott, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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