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Advanced [show]


Drogo England, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He has chestnut hair. His hazel eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Merchant for hire.

Motivation: To be a Miner again; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo England, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)6 (-2) 9 (-1)10 (+0)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears professional attire. His right hand appears badly burned and disfigured. He has moderate length white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Heward Bradly, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 12 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Auran, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a yellow scarf. He carries a battered nunchaku and tarnished shortbow as well. He has a long white beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Carpenter in town.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Kirby, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He is portly but not overly obese. He has styled his silver hair well, parting it to the right. He has blue eyes and a white hat with a green feather.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, his parents were killed by a goblins raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He became a Fisher soon after.

Motivation: Wishes to resurrect an old love; and to be a detective again

Ideals: Philantrophist. Bonds: Enemies, Slave, Job, In love. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Raymond Cumberbatch, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)9 (-1) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a pastel and blue handkerchief worn on his left side. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Odo was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Sensitive, Racist. Bonds: Family, Adventurer, Rich. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Odo Windsor, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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