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NPC Generator

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Advanced [show]


Heward Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His silver hair is knotted and matted. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heward was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Barber. Recently the stress of being a Barber has made it difficult for him to sleep.

Motivation: He is compelled to act according to his religious beliefs; and to be a ploughman again

Ideals: Joker. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job, Religious. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Heward Kinsley, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Compton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Patrick was born the youngest of three triplets. A gifted student he started as a Cook, but he got bored and became a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He's attracted to the PC; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Attractive, Family, Job, Has a crush. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Patrick Compton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 8 (-1)8 (-1)
Skills Religion +4, Stealth +1
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp. 1 Superior lock. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Balimaar Stratford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Criminal record, Immigrant. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Balimaar Stratford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Reynard Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white small hat and white clothes, and sports empty pouches on his belt. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He became a Carter soon after.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Family. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Charlton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is bristling with hidden weapons, mostly flails and bows. His white hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Terse. Bonds: Criminal record, Attractive, Poor. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Marlowe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp. Malachite (5 gp). Brown-green garnet (130 gp). Red garnet (130 gp).


Social Check DCs

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