Alexandre Hallewell, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair has been sun bleached extensively. This hazel eyed westerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Alexandre was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Optimist, Fighting. Bonds: Attractive, Religious, Family. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Dustin Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears green leather gloves, a green jacket, and tight pants. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Cynical. Bonds: Military, Immigrant, Criminal record. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 19000 sp.
Rolf Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair, when down, is lengthy. He has several tiny opal earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: Rolf hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Revenge.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rolf Browning, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His tied-back hair is white. His violet unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. Malachite (11 gp). Tourmaline (120 gp). Coral (120 gp). 1 Tanglefoot bags. 7 Acid flasks.
Kyle Alton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His hair is short and chestnut. His blue eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Sellsword like his father before him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Mentor, Debt. Occupation: Sellsword
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
