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NPC Generator

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Advanced [show]


Peter Beckwith, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is generally shirtless and showing off his tattooed chest. His white hair, when down, is lengthy. He has amber eyes and a black hat with a brown feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Peter was raised in a hard working conservative environment. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He's in love; and wants his loneliness to end

Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Job, Nature, Has a crush. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Peter Beckwith, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his auburn hair in a pixie cut. This hazel eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Terse, Disease. Bonds: Attractive, Military, Rich. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Gerald Clare, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 6 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his white hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small island village. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Shane's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Guardian, Rich, Nature. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Shane Myerscough, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Amber (70 gp). Rose (60 gp). Blue quartz (16 gp).


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His blonde hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and doesn't want to be a barrister and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Trey Pickering, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Glassblower. His white hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Ugly, Addict, Disease. Bonds: Job, Military. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Everly, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs

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