Gerald Moreno, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Slave, Nature. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp).
Randal Browning, Male Human [Permalink]
Personal [hide]
Description: This man wears grey leather gloves, a grey jacket, and tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is styled in orderly dreadlocks. His eyes are gray and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Randal's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Military. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Bernard Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and green robe with the hood down. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His gray eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is a Metallic Dragon in disguise. A gifted student he started as a Baker, but he got bored and became a Masseuse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Marry his brother to traveling adventurers; and to prove his worth to the world
Flaws: Insane, Impulsive. Bonds: Adventurer, Job, Family. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 25000 cp. 1 Minor magic item.
Rolf Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy green suit. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Glassblower business at a young age. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp.
Wymar Deighton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his silver hair. He has several tiny ruby earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He now mingles about in high society.
Motivation: Seeks redemption; and a rival would like him out of the picture
Flaws: Emotional, Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
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