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NPC Generator

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Advanced [show]


Aldous Yeardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Disease, Racist. Bonds: Poor. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Aldous Yeardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Family. Occupation: Bather

Voice: Stutters

Attributes [hide]

Percival Emsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp. 1 Darkwood Buckler.


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His white hair is smooth and relatively long. His violet eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Hunter Quinton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 30 pp. 1 Average lock.


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit, and carries halberds. He keeps his red hair in a flapper bob. His brown unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, In love, Religious. Occupation: Sage

Voice: Raspy

Attributes [hide]

Gunter Blankley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His long black hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Charles hails from a village terrorized by brigands. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. He now owns his own business.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Charles Lindsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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