Odo Acton, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. He has a dull look in his green eyes.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Bellfounder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business
Flaws: Impulsive. Bonds: Attractive, Job, Poor. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Frederick Alby, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears bulky tan painted plate armor. His left hand appears badly burned and disfigured. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Justice. Bonds: Adventurer, Mentor, Family. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Clifton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a green suit. His blonde hair is kept up in a ponytail inside a Stetson hat. His green eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: To be a Sculptor again; and wants to open a new tavern
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Job. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Hematite (4 gp). Amethyst (40 gp). White pearl (40 gp).
Roger Atherton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with feathered hat. His hair is short and red. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is a Jackalwere in disguise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Ugly, Addict, Fearful. Bonds: Adventurer. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Adelard Southey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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