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Advanced [show]


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Richard Staurheim, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)5 (-3) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carnelian (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Hailey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright brown suits and hats. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Painter, Frederick learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Painter for hire.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and wants to open a new tavern

Flaws: Ugly, Selfish, Fearful, Antagonistic. Bonds: Job, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Hailey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 4 Acid flasks. 3 Thunderstones.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Fighting. Flaws: Antagonistic, Addict, Insane. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Deighton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gunter Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: The child of a Servant, who enjoyed hunting, Gunter was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Flaws: Antagonistic. Bonds: Has a crush, Nature, Immigrant, Military. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Gunter Upton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Dilettante profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Hubert Tickle, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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