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NPC Generator

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Advanced [show]


Hunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. His moppish red hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, Job. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Hunter Sherwood, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. White opal (500 gp). Azurite (15 gp). Golden pearl (90 gp).


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Mayor. His white hair is kept up in a ponytail inside a Stetson hat. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Seeks redemption; and expand his business

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)6 (-2) 5 (-3)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Patrick Charlton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man prefers to wear white clothing when he does not wear armor. His black hair is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Disease, Impulsive. Bonds: Military, Rich. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Patrick Charlton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 6 (-2)15 (+2)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is heavily combed to the right. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kyle was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world.

Ideals: Athletic, Philantrophist, Optimist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Kyle Clinton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver pearl (60 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Assassin, William learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job, Nature, Military. Occupation: Assassin

Voice: Stutters

Attributes [hide]

William Sheldon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 16 (+3)17 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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