John Southey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a white and grey handkerchief worn on his left side. His brown hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp.
Hubert Marley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black tunic with violet highlights, and long black pants that bunch up around his shoes. His black hair is braided into rings. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a plains tribe. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new brewer responsibilities is difficult
Flaws: Ugly, Antagonistic, Addict, Fearful. Bonds: Nature, Job. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Infernal, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Clerebold Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. He carries a battered club and tarnished sickle as well. He has golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: Clerebold hails from a village terrorized by dire rats. His childhood dream was to be a Sculptor, but he was a colossal failure. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To be a Sculptor again.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Enemies. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Patrick Ashley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His hair is short and silver. His amber eyes peer out from beneath his small black hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Knight like his father before him.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Jade (60 gp). 1 Good lock. 1 Small steel mirror.
Dustin Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His black hair is styled in orderly dreadlocks. His green eyes peer out from beneath his small white hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dustin hails from a village terrorized by brigands. A gifted student he started as a Dyer, but he got bored and became a Baker. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Flaws: Insane. Bonds: Rich, Job, Family, Enemies. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Superior lock. 1 Silk rope. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
