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NPC Generator

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Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a deerstalker hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Churchill, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Body Guard, Lance learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Acton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears dark leathers with embroidery, and his gloved hand is found clutching a longsword. His red hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Aldous was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Rich, Attractive, Has a crush. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Aldous Brixton, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan shirt with thin brown vertical stripes and pastel pants. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local performer

Ideals: Optimist, Philantrophist, Fighting. Bonds: Has a crush, Rich. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Alex Blyth, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roger Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His Stetson hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Roger Kensley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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