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NPC Generator

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Advanced [show]


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears white cloth garments or leather armor. His red hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Artistic, Optimist. Flaws: Addict, Disease. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Simon Wakefield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 6 (-2)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp. 7 Acid flasks.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Mayor mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Shy, Mundane, Disease. Bonds: Poor. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter York, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Richie, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear blue pants and tee shirts, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Flaws: Insane, Shy. Bonds: Immigrant, Poor, Has a crush. Occupation: Guard

Voice: Posh accent

Attributes [hide]

William Richie, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Gerald studied abroad. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Family. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Gerald Davenport, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has moderate length black hair. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Guy was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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