Simon Roscoe, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Beggar, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against drow; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military, Enemies. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1100 sp.
Bertram Van Es, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.
History: The child of eastern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Raymond Darlington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a pixie cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Justin Conway, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear pastel clothing when he does not wear armor. He has moderate length auburn hair. He has hazel eyes and a pastel hat with a black feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Bellfounder, Justin learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Theodoric Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. He has styled his silver hair well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Poor, Nature, Job. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
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